ARRP update 0.1.6


New features, improvements and fixes:

- Added blood splashes when hitting enemies.

- Improved logic for exiting their world when a character dies.

- Added loading of character data when restarting a save.

- Added hills. Now the world is not so flat.

- Changed skybox. The lighting color has been changed, the game has become cooler.

- The main interface has been redesigned.

- Added a new item - supplies. Can be bought and sold from merchants. The price is dynamic, the quantity is not infinite.

- Just walking NPCs in cities. So far only 2 types.

- Fixed ore object.

- The price of potions depends on the price of supplies. The price of the tavern service depends on the prices of supplies.

- Profession of alchemist. Ability to craft potions from 2 herbs and 1 supply.

- Icons for items.

- Sleep at home.

- Profitability of houses in your city. Houses bring either money or supplies.

- Added light for character in dungeons.

- Darker lighting in dungeons

- Added “moon” and “sun”.

- New enemies - slimes. Spawn on the plains. I couldn't live without them.

- Changed the logic for sorting sprites. Enemies or characters in cities no longer show through.

- Added chests. Spawn in ruins. Honestly, I took it from my first game.

- Increased the price for one artifact. Because of the chests.

- Fixed a problem with endless taking of an artifact.

- Fixed an error loading the world when starting the game due to the incorrect selection of the save number.

- The background of the character during his creation.

I hope you enjoy the new update.

Files

ARRP - W 0.1.6.zip 28 MB
99 days ago
ARRP016.apk 24 MB
99 days ago
ARRP - L 0.1.6.zip 26 MB
99 days ago

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