RunAway S 1.0.1
Improvements and fixes:
- Bombs do not affect the player with a shield.
- Slightly improved bomb physics.
- Increased size of trap and ladder triggers.
- Reduced the collider of items, reduced the size of the item pickup trigger
- Added additional logic to traps, now the trigger works once
- When knocked out, the walking animation is not played.
- Changed the logic of changing the energy of the flashlight, now it does not depend on the FPS.
- Flashlight consumes 1.6 times more energy (increased 1 to 1.6)
- Fixed the volume of ai steps, increased the maximum distance of the sound of ai steps.
- In the main menu, the camera no longer shakes after dying or going out of sanity.
- Increased the force of repulsion of enemies, the player is sent flying at a greater distance, thus the enemy has less chance to catch the player.
- Now the player appears at the beginning of the level in the middle of the block, and not at the edge. Previously, the character could appear right next to the trap and activate it during the loading process.
- Changed the starting speed of enemies.
- Added vsync support
- Improved the process of blood spawning when an enemy dies. Less chance of blood being in the air.
Files
Get RunAway S
RunAway S
Is it the nightmare? Or hell? I don’t know, but I do know that I want to live.
Status | Released |
Author | gamestergame |
Genre | Action |
Tags | 2D, 3D, Anime, Atmospheric, Creepy, Horror, Pixel Art, Roguelike, Singleplayer, Survival Horror |
Languages | English |
More posts
- RunAway S 1.1fNov 25, 2023
- RunAway S 1.1Oct 31, 2023
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