First alpha version of SOL


Hello! SOL is now in alpha development. Thanks to everyone who played this game during the prototype stage.

Main changes and innovations:

- Added system of days of the week.

- Rework of the maid cafe.

- New form for the characters.

- New location.

- Lots of other improvements.

Maid Cafe Changes:

- Changed the structure of the rooms in the cafe. The main hall got bigger.

- Added new environment objects. Now it's not so empty.

- When working, the camera is now static.

- More clients.

- Run times are now considered real seconds, rather than calculations of individual game values. Transferred the time of work to coroutines.

- Working time increased from 35 seconds (Probably) to 60 (Absolutely). I don't remember how long ago it was

- New exclamation marks over the heads of customers.

- Expanded variation of random generation of clients. Two new torsos and three new eye colors.

- The dressing room now has a different location of triggers.

- Another logic for starting work. To get started, you need to go to a separate trigger (A piece of paper or a note on the wall). The only door that stood in the initial premises of the cafe serves as an exit now. The uniform of the maids also remained mandatory for the job start trigger.

- Work can only start on certain days.

- Slightly changed the time after which clients "want".

- Different interface when working. Added additional text for displaying points in the mini-game.

Other changes and innovations:

- Fixed the geometry of the school. Fewer gaps and random streaks of light.

- Added the main character RunAway. Located in the library at school, but so far without any purpose.

- Bocchi.

- Lots of boxes.

- You can't study all the time. Sunday is now a holiday.

- Fixed a problem when the stages of the lessons were not reset.

- A new location is needed for a logical transition from the hub (where the store is) to work. Maid Cafe - Up the stairs.

Files

SOL - W.7z 22 MB
Dec 31, 2022
SOL - L.7z
Dec 31, 2022
SOL.apk 32 MB
Dec 31, 2022

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